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Star Wars Battlefront 2 Downloads > Contest:
[CONTEST] Ruusan - Frost Valley
Filename: rsn.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
17.86 MB
Contest Developer
689
12-26-2009
Contest


Average User Rating: 6
Number of Votes: 5
Related Files:
Latest 5 Contest:
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5 Other Files by Contest Developer:
- [CONTEST] Rhen Var: Canyon
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- [CONTEST] Mustafar: Blazing Gorge (1.0.0)
- [CONTEST] Kuat: Canyon

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[CONTEST] Ruusan - Frost Valley - File Description  


Description:
This is yet another map for the December Canyon Mapping Contest. Its a stream crossed forest surrounded by canyon walls.

To the author: you can resubmit your map once the contest is over for a full review.



[CONTEST] Ruusan - Frost Valley - Screenshots  
Screenshots:
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[CONTEST] Ruusan - Frost Valley - File Download Options  

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Download from Worldwide Mirror by FileFront Download [CONTEST] Ruusan - Frost Valley!



[CONTEST] Ruusan - Frost Valley - Readme  
Readme File:
-------------------------README--------------------------
Ruusan - Frost Valley [CONTEST]
-----------------------------------------------------------------
Installation Instructions:
Extract RSN using a .zip extractor, and put the folder RSN in Star Wars Battlefront IGameDataaddon.
If you don't have an addon folder, you can make one.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

If you experience LAG: Tune down your distance viewing.
Turn shadows and Light Bloom Off.
Put water quality on medium/low.

--Credits--
Caleb1117 - dantooine cliffs.
Bobfinkl - snow tree skins.
Pandemic
LucasArts


[CONTEST] Ruusan - Frost Valley - User Comments  
The following comments are owned by the user that posted them. Star Wars Battlefront Files is not responsible for their content.

Total comments: 18 | Last comment: 03-25-2010 at 05:22

 #1 - 12-26-2009 at 03:15
Darth_Spiderpig
From: (Salzburg)
Joined: January 15th, 2009
Posts: 104
Looks nice.

Fitting for a december mapping contest, I am downloading.Two Thumbs Up!Rock

 #2 - 12-26-2009 at 05:10
WardancerHB
From: (Bremen)
Joined: October 9th, 2009
Posts: 18
@Darth Spiderpig I'm with you!
cool Rock

 #3 - 12-26-2009 at 06:20
WardancerHB
From: (Bremen)
Joined: October 9th, 2009
Posts: 18
This map has a nice look, but the gameplay needs urgent improvement!
frown

 #4 - 12-26-2009 at 08:58
sampip
From: (Cambridge)
Joined: April 10th, 2008
Posts: 22
it was ok 4 me... what was wrong with it? there was a bit too many units tho frown

 #5 - 12-26-2009 at 13:40
WardancerHB
From: (Bremen)
Joined: October 9th, 2009
Posts: 18
@sampip Yap, too crowdy in there. The whole battle concentrates on one spot. At one point I only threw grenades hopin for good...

 #6 - 12-26-2009 at 14:29
sampip
From: (Cambridge)
Joined: April 10th, 2008
Posts: 22
lol same big grin ah well... can't have everything Roll Eyes (sarcastic)

 #7 - to the author - don't answer this obviously - 12-26-2009 at 14:56
Skammer_216 (Staff)
Joined: October 16th, 2008
Posts: 132
well, some reskins on the trees would have been good and if you'd tested it more you probably would have noticed dantooine cliffs have weird collision (was for the original dantooine map by Caleb)

 #8 - Oh yes and... - 12-26-2009 at 14:57
Skammer_216 (Staff)
Joined: October 16th, 2008
Posts: 132
I got lag with everything on minimum. I've got a lower end machine but even so that's pretty bad.

 #9 - 12-27-2009 at 11:29
bubbleteatroopa
From:
Joined: July 1st, 2008
Posts: 1094
Looks nice smile

 #10 - 12-27-2009 at 14:22
Null_1138
Joined: August 29th, 2008
Posts: 67
Reminds me of Kafah Minor and Galidraan. Nice work!

 #11 - LAAAAAAAAAAGGY - 12-28-2009 at 19:41
miketheratguy
Joined: December 2nd, 2008
Posts: 40
The map goes WAY too slow for me. I have a moderate machine that can run any other BF2 level fine, but this one was like playing a skipping CD.

The map could be cool. And it does look pretty. I also appreciate the winter theme at Christmas time. But if keeping a map means I have to stop and adjust my settings every time I play just that one, then I don't keep it. Nothing personal.

Couldn't really play it, so I won't rate. No need to drag it down with a negative rating if I couldn't judge the map.

 #12 - Agreed with #11 - 12-29-2009 at 14:45
Median_Starkli
From: (Hiigara)
Joined: July 1st, 2009
Posts: 1297
Same story here too. Lagging=sitting duck, because, for AI players, the lag does not affect them, therefore, they have the advantage and can pwn you easly. So either it's something in the map, or simply our computers are too slow (I doubt it, I have Homeworld 2 with a starwars mod, and FX mod, Starcraft, some emulators, and a whole bunch of music, pics, hobbies, and games in is and only has half full.). Don't get me wrong, there's a few maps that lag but it's only minor, I can still take out a few baddies, the point is if it lags TOO much, it's not even worth downloading.

-I'm certain that this is what whoever made this map didn't wanted to hear, but, inorder to improve, you must hear the points of veiws of the players... Sorry.

 #13 - 01-01-2010 at 14:16
a_speck_of_dust
From: (New York)
Joined: September 7th, 2006
Posts: 146
Looks like my map... especially with the Mygeeto buildings in there ....confused

http://starwarsbattlefront.filefront.com/file/;76458

 #14 - @13 - 01-01-2010 at 20:42
theace1002
From: (California)
Joined: November 25th, 2009
Posts: 29
i think it is your map. I looked at your link and it has the same complaints lol. Whoever uploaded this map pirated it from you

 #15 - @13 - 01-04-2010 at 15:53
bobfinkl
Joined: May 7th, 2008
Posts: 204
Well, of course it does, it's based off the same thing, a snowy forest.

A tip to the author, check through the .prp file before adding in the snow skins, some odd issues like the overly dark foliage, or colorful foliage can appear.

 #16 - 01-15-2010 at 15:42
CressAlbane
From: (Imperial Center)
Joined: December 12th, 2009
Posts: 181
Hey, the sound file for the Speeder and ATST?
I must find it!
PLease let me know where it is.

 #17 - @16 - 01-18-2010 at 07:08
sampip
From: (Cambridge)
Joined: April 10th, 2008
Posts: 22
You can, to use it, change your maps sound and music files to one of the default maps that uses both vehicles, for instance Hoth or Endor. Then it will defaultly load the sounds for both vehicles. If you want help about just adding those sounds, come to the gametoast forums: http://www.gametoast.com/forums.
It's a very helpful website and they'll be happy to help with all your problems. Make sure you look in the FAQ thread before posting this problem though. Hope this helps!smile

 #18 - 03-25-2010 at 05:22
ChillMaBoy
From: (Hamburg)
Joined: March 24th, 2010
Posts: 17
cooooooooooolRockRock



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