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Star Wars Battlefront 2 Downloads > Maps:
Downtown Battle (1.0)
Filename: new_winrar_zip_archive.zip


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Version:
Developer:
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28.36 MB
1.0
Simmm
2617
08-27-2009
Maps


Average User Rating: 2.3
Number of Votes: 4
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Downtown Battle (1.0) - File Description  


Tech: 3
Quality: 5
FunFactor: 5
Creativity: 5
Item Placement: 7

Overall Rating: 5

Description:
"Downtown Battle," by Simmm, is a generic urban-type map, as you may infer from the title.

Downtown Battle has a pretty decent setup, actually, at least strictly in terms of object placement. It looks like a pretty passable city. However, there is fault to be found, I believe, in the complete lack of effort to make the city look coherently designed. Usually I can give a pass on not making uniform-ish textures to "big city"-type environments, because they usually are a bit of a hodgepodge, but here it just looks tacky. You'll see clearly Naboo buildings alongside medieval stone buildings, alongside Star Wars-style Coruscant buildings - it just looks very, very obvious that the author took a bunch of props from different authors' assets and threw them together. This can work (and work well) if there is some effort, at least, made to retexture them, but here there has been no change. Additionally, while the ZE object work was done fairly well, most of the road textures were all set up at exactly the same height and as a result, the textures fought to be rendered on top.

There were also a couple spots where the AI got stuck on props (a little better planning is in order, I think), and I got a CTD when I entered one of the vehicles (oh yes did I mention there are Earth cars in this ostensibly Star Wars city - to further the point above). They should probably be looked at, because whee crashes are not fun.

In any case, if it looks fun, give it a shot.

-Mav



Downtown Battle (1.0) - Screenshots  
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Downtown Battle (1.0) - File Download Options  

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Downtown Battle (1.0) - Readme  
Readme File:
how to install drag the dtb folder to your addon folder


FragMe! vehicals and mods

Repsharpshooter: Textures


Squipple mods and textures

Caleb1117 Mods

Iryni Forge For some of the textures

Rends for mods

Conference Table by Challenger33


my deepest apology if i forgot someone


Downtown Battle (1.0) - User Comments  
The following comments are owned by the user that posted them. Star Wars Battlefront Files is not responsible for their content.

Total comments: 13 | Last comment: 09-19-2009 at 13:31

 #1 - 08-27-2009 at 10:25
41Tommo
From:
Joined: May 16th, 2008
Posts: 453
lol i'll probz dl in a bit just for a laugh

 #2 - thanks for the advice - 08-27-2009 at 13:11
Simmm
Joined: July 13th, 2009
Posts: 13
ill try to fix those problems in the next version. thanks for the advice mav big grin

 #3 - sorry for double post - 08-27-2009 at 13:14
Simmm
Joined: July 13th, 2009
Posts: 13
im not one to give up on my maps even thou people make fun of them

taste my fiery

Hmmm Donut!

 #4 - 08-27-2009 at 14:22
Han_Skywalker
From: (Hammond IN)
Joined: January 25th, 2008
Posts: 293
if you make a few improvments i'll download.
oh and you should try fragme's car assets they would work perfectly,you can find them on gametoast under assets/assets links thread.

 #5 - 08-27-2009 at 15:02
Gold_Leader
From: (California)
Joined: September 9th, 2006
Posts: 2105
Looks cool, I'll definitely download. Good work.

 #6 - 08-27-2009 at 15:30
Simmm
Joined: July 13th, 2009
Posts: 13
to han skywalker i did put those cars in the map

and they rockRock

 #7 - 08-28-2009 at 01:29
Deathplayer
From: (Giengen)
Joined: August 1st, 2009
Posts: 370
hm at BCW my game crashes while i tried to get in a car......

 #8 - sorry - 08-28-2009 at 01:30
Deathplayer
From: (Giengen)
Joined: August 1st, 2009
Posts: 370
sry for double post, i mean GCW

 #9 - 08-28-2009 at 02:39
41Tommo
From:
Joined: May 16th, 2008
Posts: 453
i didnt mean to be offensive, i just thought it would be a funny map to play.
Soz

 #10 - 08-31-2009 at 07:28
Par3210
From: (Blah.)
Joined: June 13th, 2009
Posts: 66
I think to fix this you need to change the vehicle type. Go to the odf and change it from "small" to "medium".

 #11 - 08-31-2009 at 16:52
Simmm
Joined: July 13th, 2009
Posts: 13
i forgot to mention this is my first map

 #12 - OMG - 09-18-2009 at 04:58
DiurnalDarthDarkDeadDude
From: (Grove City, Ohio)
Joined: July 5th, 2009
Posts: 26
Wow are you serious? Dang... this map is really good, its sets the standard for first maps kinda high...

 #13 - k - 09-19-2009 at 13:31
SniperPWNs
From: (Mississippi)
Joined: September 19th, 2009
Posts: 6
Two Thumbs Up!ill try dis.



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