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Star Wars Battlefront 2 Downloads > Maps:
Mygeeto Center (1.0)
Filename: aaa.zip

Date Added:
Type / Category:
265.35 MB

Average User Rating: 6.3
Number of Votes: 14
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Mygeeto Center (1.0) - File Description  

Tech: 5
Quality: 2
FunFactor: 3
Creativity: 5
Item Placement: 4
Size vs. Usefulness: 3

Overall Rating: 3.7

"Mygeeto Center" is Felixxx's SWBF2 mapping debut, and, to my pleasant surprise, is not set on Yavin (IV). Hooray!

Obviously it is always good to see a new mapper try branching out from the standard "grassy hills & plains" map that is so often the first map of a new modder. Mygeeto Center is - you guessed it - set in the center of Mygeeto. It's a pretty large map - there are a lot of command posts and there is a lot of open space. This isn't as detrimental as it might be on a grassy map (here things at least look less boring), but from a gameplay standpoint it doesn't succeed as well as it could in keeping the battle tight and continuous. The mapper makes good (if spaced-out) use of the stock Mygeeto assets in constructing this large battlefield.

The physical layout is, however, the map's strong point. There are a number of other deficiencies which scream "first map" much more than the map layout - this isn't necessarily bad, but they don't make the map good and they should definitely be improved upon in future releases (of this map or anything else).

For starters - the sky. Yes, I know I say this all the time, but it is especially bad here since there is no real terrain horizon. You can see even more of the discontinuous sky that the default sky has, and it looks really bad and sloppy.

Secondly - sounds. This can be a big thing for a beginner to tackle, especially since he has to create a custom sound level since no sound lvls by default load starfighter sounds. It's almost essential that they are there, though - I know when I started out mapping, I didn't think they made a big deal, but I have come to see otherwise - having sounds where they might otherwise be missing is an integral part of having a map that feels "complete."

Thirdly - size. This is a HUGE download and entirely unnecessary. The download is a quarter of a gigabyte, and when unarchived is over 600 MB. Uncalled for. Please don't include entire stock sides with your modmap.

Finally, some of the textures. There are some unit textures that are, no way around it, downright bad. They are paintbucketed colors onto stock unit textures, and they look really, really sloppy. Retexturing units is one of the first things a lot of people learn to do, because it has a very shallow learning curve - it is essential to at least be able to make passable retextures, though, if you want your map or mod to look good. Textures are very, very easy to spot flaws in.

So all in all, probably a moderately-better-than-normal beginner map, but there are some serious deficiencies that need to be addressed as the mapper moves on in creating newer versions of this or new maps altogether. Give it a download if it looks interesting.


Mygeeto Center (1.0) - Screenshots  
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Mygeeto Center (1.0) - File Download Options  

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Mygeeto Center (1.0) - Readme  
Readme File:
Installation Instructions:
Copy the folder AAA and paste it into your addon folder
If this folder does not exist create it

666rulerofclones for the emp grenade assets

My stuff:
New weapons
The Sides: imperial aqua, cycone raider, clone scout, bounty hunter
ODF mods
Field Commanders, Support Troopers

The 823rd Elite legion has landed on Mygeeto to a crushing ambush and the troopers are separated. The droids and rebels are mounting a counter attack. The troopers are at your command. The local bases will fight for either side. You must fight to win. There is only one option available: VICTORY!
The rebel/droid base has been discovered on Mygeeto and you must protect it, hidden within is important information. There can be no retreat. There is only one option: VICTORY!

Errors I found:
I had a localize error and could not name the cis local: bounty hunter, rename the snowspeeder, rename the rebel commanderís pistol, and change the [null] to what ever only the clone scout works and the tusken cycler.
The clone/imperial ctf/hunt side of the map in the middle bridge has invisible objects blocking some of the way; they are bipassable.
Some of the troopers walk off the edge
When one team captures a cp; the reinforcements start to bleed.

Game Modes:
2 flag ctf
hunt mode

Mygeeto Center (1.0) - User Comments  
The following comments are owned by the user that posted them. Star Wars Battlefront Files is not responsible for their content.

Total comments: 8 | Last comment: 03-30-2009 at 19:15

 #1 - GJ - 03-10-2009 at 01:15
From: (Timisoara)
Joined: March 1st, 2009
Posts: 13
il try it right now Rock

Two Thumbs Up!Beer! Beer!

 #2 - 03-10-2009 at 05:58
From: (Oslo)
Joined: January 7th, 2009
Posts: 77
looks good! i try it, and then rate it.stick out tongue

 #3 - 03-10-2009 at 08:43
Joined: May 16th, 2008
Posts: 453
looks good except for the skins, i'll give it a skip since iv got alot of maps atm..

 #4 - 03-10-2009 at 09:09
From: (Kamino, Cloning grounds)
Joined: September 15th, 2007
Posts: 255
Can you make file smaller

 #5 - 03-11-2009 at 11:34
From: (sofia)
Joined: August 4th, 2008
Posts: 255
yeah Killer299 is right. Make it smaller,i really wan to try the map but i am not going to download 10 hours.frown

 #6 - wooowww - 03-11-2009 at 23:01
Joined: March 11th, 2009
Posts: 10
more map more map more map n ballance bug ok good game i love this game so much RockRock

 #7 - 03-30-2009 at 19:04
Joined: March 22nd, 2009
Posts: 81
im going to get but not if it takes 4ever tho coolRoll Eyes (sarcastic)Beer! Beer!

 #8 - 03-30-2009 at 19:15
Joined: March 22nd, 2009
Posts: 81
this only needed 10 min to download but...it did not work so im trying agenmadRoll Eyes (sarcastic)Pimp!

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