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| Naboo Sewers - File Description |
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Description:
Some of you may be familiar with this, as FragMe!'s Naboo Sewers has been around for a while - just not here.
For those of you that are not, you may be aware that Naboo seems to be a place that FragMe! enjoys revisiting. What really sets his Naboo maps apart, though, are his custom models and his dedication to matching the original props' detail and theme in those models.
Naboo Sewers, then, is themed like Naboo but set in the dank underbelly of the city - its sewers. For as prevalent as the "sewer level" is in video games, it is somewhat strange that a map like this is so unique, but here we are - a sewer map which is unique amongst its peers.
It's overall a well-constructed map - it looks nice, and it sets the mood really well. Lots of the modeling work done is very thematically appropriate, as mentioned above, and this is a smart choice, as the map actually extends above to the surface, which is very secondary to the gameplay of the map, but can be reached anyway for added depth.
There are a couple of pathing errors, or at least places where the AI seems to have some difficulty, but nothing either incredibly obvious or hindering to the flow of the map. The author notes too that there are some sounds missing, and it would be nice to see all the sounds working, and perhaps even a few extra - rushing water sound effects or echoing drips would go a long way to further making the map shine.
All in all, this is a really fun map to play, and definitely worth a download. Take a gander at the screenshots below and give it a try.
-Mav
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|  | | Naboo Sewers - Screenshots |  | Screenshots: |  |

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| Naboo Sewers - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Naboo Sewers - Readme |  | Readme File: Naboo: Sewers MP v1.1
This is the same map modified to be more multiplayer friendly. It has also fixed the invisible column problem around one of the Flags in 2 CTF. One team could never win cause they could never get the flag.
Ubermode has been removed from all game modes except XL so now modes can be played without AI.
Oh and sadly the Swampa has been removed from the Conquest mode that way he doesn't
determine the outcome of the game.
Original Readme:
This is my first map, and first time making models in XSI so be kind.
All models within the sewer were made by me, except sewer lady she is a modded
model from Naboo assets.
The layout of the map is fairly simple but the game play is very good with good intense action. I plays very well online also.
You can leave the sewers via secret exits and get to Theed proper but to prevent you hanging around too long the turrets that were placed for defensive reasons have gone a little haywire and will shoot at anyone.
You can get back down into the sewers by destroying the sewer covers, not all are destructable.
Game modes
There are five game modes, AI counts have been boosted for all maps (nothing rediculous though)
- Conquest
(removed the bleed for having less command posts the the enemy)
- One and two flag Capture the Flag
One Flag is the more intense and fun of the two modes.
For two flag the flags are up top in the City. The AI does get stuck up top sometimes.
- Assault
Normal Assault mode
- XL
Big battle lots of carnage, you will spawn at one of 7 spots around the map. Because of intense confined space battle had to raise kill count to 1000
Both eras are supported in all modes except assault.
- Modded Sides
None really as this is my first map I didn't want to go too crazy with things
- Hunt Mode
Naboo Guards against CIS
It pits Naboo Royal Vanguard agains the Droid Rocketeer.
Both have rocket launchers with lock on capabilities (10 rockets) and 20 landmines.
- Known Bugs
Boba doesn't have sound for his rifle when playing as the hero, I have tried multiple sound file combinations and I will get firing sounds but all the water related sounds go away or even better I get no sound at all. So until I find a solution he has a silencer on his weapon. Exception to this is in assault mode I decided to forego the water sounds to make sure all the heros had proper sounds.
Thanks goes to the Gametoast community and for all the help they didn't realize they had given me.
And my beta testers
Darth_Z13
Hero Unit
Jedi Joe
Unzip the file and add the NBS folder to your addon directory.
If you want to keep the original as well you will need to copy the NBS directory off to somewhere safe
as the MP version still uses the same 3 letter code.
FragMe!
trgnarf-gt@yahoo.ca
“THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.†|  |

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| Naboo Sewers - User Comments |
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The following comments are owned by the user that posted them. Star Wars Battlefront Files is not responsible for their content.
Total comments: 14 | Last comment: 08-26-2011 at 12:44
Mynek From: (Dresden ) Joined: March 1st, 2011 Posts: 19 | Nice job, but where are the wapas??? |
Mynek From: (Dresden ) Joined: March 1st, 2011 Posts: 19 | sry *wampas |
Lephenix_Dor From: Joined: February 11th, 2010 Posts: 6 | Oh , i remember that one it was very nice , good job my friend . |
trgnarf Joined: January 12th, 2008 Posts: 10 | @1
Actually Swampa
From the readme:
Oh and sadly the Swampa has been removed from the Conquest mode that way he does not determine the outcome of the game.
The picture is there just because Iiked it, sorry about the confusion. |
Mynek From: (Dresden ) Joined: March 1st, 2011 Posts: 19 | oh... ok nevertheless good map |
JasonBall From: (The Land of Jerks) Joined: April 23rd, 2010 Posts: 924 | ah... no swampa? |
Jendo07 From: (Cambridge) Joined: May 8th, 2009 Posts: 431 | This is a really good map! The gameplay is so much fun, and the design of the tunnels are flawless. I give this a 10/10. |
trgnarf Joined: January 12th, 2008 Posts: 10 | Thanks for the comments Jendo07, Yes it was actually my first map I ever made(yes I released my first ever made map) . While it is simple in structure and layout it does play very well with lots of action.
Here is a hint for hunt if you play that mode, which you should againsts friends because it is lots of fun, is in the main sewer part if you crouch down the other person can't really get a good lock on you. It is also fun to lock on, aim up a bit keeping the lock then firing. The rocket does a nice arc though the air before it lands on their head and blows them up. |
battlefront_pwner From: (epsom, surrey) Joined: February 20th, 2011 Posts: 46 | very cool!
you can even fight up top. |
Ultimatelord99 From: (San antonio) Joined: June 27th, 2011 Posts: 17 | wow. i thought I was the only one who called a swamp wampa swampa! |
bangandyourdead From: Joined: July 12th, 2011 Posts: 5 | Can u plz tell me where the secret exit is? i cant find it! |
trgnarf Joined: January 12th, 2008 Posts: 10 | @11
It is in the main sewer, down by the statue right hand side, there is a sliding door. |
xantose Joined: August 2nd, 2011 Posts: 3 | could u make a map exactly like this but where the battle mainly takes place above ground so u can use the sewers as passageways or where it takes place above and below
the maps great though i play it all the time and love it |
jedi45 From: (Wellington) Joined: August 13th, 2011 Posts: 88 | I will look at some of your other mods. It would be great to see your efforts in all your work! |
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