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Star Wars Battlefront 2 Downloads > Mods > Mini-Mods > Character Mods:
Null_1138's Skinpack
Filename: null_1138_skinpack.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
12.19 MB
Null_1138
321
09-12-2008
Mods > Mini-Mods > Character Mods


Average User Rating: 8
Number of Votes: 5
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1 Other Files by Null_1138:
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Null_1138's Skinpack - File Description  


Description:
Here we have a skinpack by Null_1138. It's basically just a bunch of simple edits, from what I could tell, though I didn't look at all of the skins because of the way the author placed them, which caused some trouble in viewing them (you've been warned!).

If you want to use these, go ahead and download them, though viewing them could be a pain.

~Penguin Unit~

NOTE: This is an asset for modders only. If you do not have the mod tools, you cannot use this, so don't download it.



Null_1138's Skinpack - Screenshots  
Screenshots:
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Null_1138's Skinpack - File Download Options  

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Download from Worldwide Mirror by FileFront Download Null_1138's Skinpack!



Null_1138's Skinpack - Readme  
Readme File:
<><><><>< Null_1138 Skinpack ><><><><>

<><><><>< Author : Null_1138 ><><><><>
__________

This is my first skinpack. I have a system of folders and sub-folders so you can access
my skins easily. You will find inside these folders:

A made up clone legion
A plain ep3 clone skin (my own)
A clone skin layout (for those new to skins)
Tantive IV trooper skins
Rebel vehicles
Stormtrooper skins
Imperial vehicles
Droid skins
Lightsaber reskins
Clone trooper skins
Republic vehicles

There are a total of 44 skins, when unzipped the filesize will be about 22.1 MB.
__________

To put the skins ingame IN 10 EASY STEPS!!:

*THIS IS BASED OFF IF YOU WANT TO MAKE A NEW REGULAR CLONE TROOPER. YOU MAY HAVE TO CHANGE
THIS IF YOU WANT TO MAKE A DIFFERENT SKIN.*

1: Create a new map.

2: Copy the rep folder from BF2_ModTools/assets/sides and paste to BF2_ModTools/data_ABC/Sides.

3: Copy all the folders in BF2_ModTools/assets/shell, but not the .REQ file(s),and paste to BF2_ModTools/data_ABC/_BUILD/shell.

4: Copy the Common folder from BF2_ModTools/assets/sides and paste to BF2_ModTools/data_ABC/Sides.

5: You should now have the folders rep, tur, and Common in your Sides folder,
and movies, scripts, textures, and textures4 in your Shell folder.

6: SAVE THE SKIN YOU WANT AS rep_inf_ep3trooper.tga IN BF2_ModTools/data_ABC/Sides/rep/msh. WHEN YOU OPEN rep_inf_ep3trooper.tga FROM THAT DIRECTORY, IT SHOULD BE MY EDITED SKIN, NOT THE DEFAULT 501st TROOPER.

7: Open ABCc_con.lua from BF2_ModTools/data_ABC/Common/scripts/ABC. Find the line
saying ReadDataFile("SIDErep.lvl and change it to ReadDataFile("dc:SIDErep.lvl. You should have a *dc:* in it now.

8: Copy the munge.bat and clean.bat from BF2_ModTools/data_ABC/_BUILD/Sides/ALL and paste to BF2_ModTools/data_ABC/Sides/rep.

9: Open your Munge program. Check to make sure that:
The Common checkbox is checked.
Your map&apos;s 3-letter name (ABC) is highlighted in the drop-down box on the left.
The side you changed (rep) is highlighted in the drop-down box on the right.

10: Munge, and go run BF2. Your skin should be the first trooper. Congratulations!
__________

CREDITS TO:

busterkinkade--for his guide to getting skins ingame. (in 10 easy steps)

GameToast Community--for inspiring me to start skinning in the first place.
__________

YOU MAY EDIT THESE SKINS AS YOU WISH, BUT YOU MUST CREDIT ME FOR THE ORIGINAL.

Please comment on my skins and ADD ADVICE. That&apos;s how I learn so maybe I can make another, better pack.

For privacy reasons, I won&apos;t give my e-mail. If you have questions, post a comment, and I&apos;ll answer it.

Oh, right... DON&apos;T DOWNLOAD THESE IF YOUR NOT A MODDER.


Null_1138's Skinpack - User Comments  
The following comments are owned by the user that posted them. Star Wars Battlefront Files is not responsible for their content.

Total comments: 8 | Last comment: 10-24-2008 at 14:01

 #1 - 09-12-2008 at 08:28
Pinguin
From: (Bremen)
Joined: August 29th, 2006
Posts: 291
Download doesn't work.

 #2 - 09-12-2008 at 08:28
Pinguin
From: (Bremen)
Joined: August 29th, 2006
Posts: 291
Nvm now it does...rofl

 #3 - 09-12-2008 at 13:00
Null_1138
Joined: August 29th, 2008
Posts: 67
Penguin Unit: What do you mean? The folders system? confused

 #4 - 09-12-2008 at 17:05
Penguin_Unit
From: (Clovis, CA)
Joined: May 25th, 2006
Posts: 525
There were lots of skins, and each side had it's own skins in it's own particular subfolder in the .zip. In doing so, every time I tried to open the file, it gave me a "Do you want to open this?" popup, which slowed down the process considerably.

If you could find a way to avoid this in the future, it would be appreciated.

 #5 - 09-12-2008 at 18:13
Corr
From:
Joined: July 28th, 2008
Posts: 553
Wow. Makes me wish that my Zero Editor had worked.
...More than before, I mean.

 #6 - 09-12-2008 at 19:11
Null_1138
Joined: August 29th, 2008
Posts: 67
Alright then Penguin Unit, will do.

If anyone else has this problem, please tell me.

 #7 - 10-18-2008 at 20:43
Deltacommando_16
From: (Kitchener)
Joined: October 18th, 2008
Posts: 45
For your first skins i gotta give you a thumbs upTwo Thumbs Up! i like your idea's of new clone legions and clone reskins,keep them coming !

 #8 - 10-24-2008 at 14:01
Null_1138
Joined: August 29th, 2008
Posts: 67
Well, I have a stockpile of skins I'll be releasing when I'm not lazy. I think I have over 160 ( I call it my 161 tons of fun).

I have 4 legions, btw.



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