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Star Wars Battlefront 2 Downloads > Maps:
Ord Mantell: Junkyard (1.0)
Filename: omjswbf2.zip


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17.63 MB
1.0
gtarjohn
http://www.drecclan.webs.com
365
02-16-2010
Windows XP or higher
Maps


Average User Rating: 2.3
Number of Votes: 3
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Latest 5 Maps:
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5 Other Files by gtarjohn:
- Darkness Skins (.8)
- Tatooine Remapped (BETA)
- Korriban: Academy (1.0)
- Ord Mantell: Junkyard (1.6)
- Friget Planets (BETA)

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Ord Mantell: Junkyard (1.0) - File Description  


Tech: 3
Balance: 4
Quality: 3
FunFactor: 4
Stability: 5
Creativity: 3
Item Placement: 3

Overall Rating: 3.6

Description:
gtarjohn's latest map, Ord Mantell: Junkyard, is a pretty standard affair. It doesn't bring much to the table, nor does it try to.

As with most maps these days, this one's pretty simple. Some CPs, Tatooine buildings, destroyed stuff, that Yavin sky we've all seen a thousand times before, and a bunch of sharp and steep terrain.

It's unfortunate that I have to write a bad review, since nobody likes a critic who can't make a map to save his life. I'll outline a few of the design decisions that should probably have been made here to make the map better.
-Spice up the sides. With a map that's this bland, it's nice to look at the rear of some new character instead of the rear of that same clone trooper or rebel soldier.
-Add variety to the map. This does not mean go overboard with props that don't belong in your setting, but add something more! A cityscape or something beyond random destroyed stuff would be nice. I like exploring.
-Don't place your spawns in the middle of an uncapturable CP. It's not nice to spawn at this random CP and find a shotgun mowing you down within 5ms of your spawning. The other side who has no business spawning there should at least be able to cap it so this doesn't happen.
-Smooth out the terrain. It's nice when I can walk over it without a jetpack or hero jump. Sharp edges are also a rather large visual detraction.
-CHANGE THE SKY
-Add pathing for the AI, or make it better if there is already. They should not be running into the hills that they can't cross. This is another reason for smoothing out the terrain.

I really do not like giving bad reviews, especially to those who seem eager to create maps for this game. It's never nice to be told your creations need work. But hopefully you'll take this as constructive criticism, rather than me mercilessly ragging on your maps. I do try to be nice.

Give it a download if the screens pique your interest, or you want a new experience in your Addon folder!

-Jedikiller



Ord Mantell: Junkyard (1.0) - Screenshots  
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Ord Mantell: Junkyard (1.0) - File Download Options  

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Download from Worldwide Mirror by FileFront Download Ord Mantell: Junkyard!



Ord Mantell: Junkyard (1.0) - Readme  
Readme File:
Ord Mantell: Junkyard
Table of Contents:
1. Installation
2. Un-Installation
3.Credits

1.Installation:
-Copy OMJ to the addon folder.
-run swbf2

2.Un-Installation:
-Delete OMJ from addon folder.

3.Credits:
Gtarjohn: Designer
Shadow1047: Tester
Indianaj989: Programmer

Thanks to Lucas Arts for making the planet included.


Ord Mantell: Junkyard (1.0) - User Comments  
The following comments are owned by the user that posted them. Star Wars Battlefront Files is not responsible for their content.

Total comments: 7 | Last comment: 02-20-2010 at 15:39

 #1 - 02-16-2010 at 23:10
Commader_Kody
From: (Planet Eks)
Joined: January 30th, 2010
Posts: 102
Hmmmm... Needs command veicles.

 #2 - 02-17-2010 at 04:59
acryptozoo
From: (Guilford CT.)
Joined: May 9th, 2009
Posts: 516
ermmmm i mught give it a try Take That!

 #3 - um..... - 02-17-2010 at 12:37
SpaceGeek
From: (New Hampshire)
Joined: July 28th, 2009
Posts: 38
k, even i know to change the sky....
change the sky and your pints will go up smile

 #4 - gtarjohn- - 02-18-2010 at 06:50
gtarjohn
Joined: September 24th, 2008
Posts: 20
Thanks for the tip! My next version is almost complete too!

 #5 - gtar: - 02-20-2010 at 15:36
gtarjohn
Joined: September 24th, 2008
Posts: 20
lolz roflmaoflmaoflmao

 #6 - 02-20-2010 at 15:37
gtarjohn
Joined: September 24th, 2008
Posts: 20
:dancing: got to make codes 4 smileys!!!

 #7 - code? - 02-20-2010 at 15:39
gtarjohn
Joined: September 24th, 2008
Posts: 20
:dog: :cat: :knock: :takethat: :stickfiguredance: :water: :xd: Puke!ainbow:



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