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Star Wars Battlefront 2 Downloads > Utilities:
Zero Edit Boundary Modification (BETA)
Filename: boundary_modification.zip


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2.68 KB
BETA
PfW_Skip
1993
01-29-2008
Utilities


Average User Rating: 6.8
Number of Votes: 21
Related Files:
Latest 5 Utilities:
- SWBF2 mod switcher (1.0)
- texture modification tool ZeroEditor (1.1)
- ZeroEditor texture modification (1.0 BETA)
- Viper Gunship (2.0)
- Selectable Campaign Maps (1.0)

2 Other Files by PfW_Skip:
- Selectable Campaign Maps (1.0)
- Mission-Scripter (1.0)


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Zero Edit Boundary Modification (BETA) - File Description  


Description:
Well this is a boundary Modification for ZE


I really don't know how to write a review for this. so...

info in the readmebig grin

- EGG GUTS



Zero Edit Boundary Modification (BETA) - File Download Options  

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Zero Edit Boundary Modification (BETA) - Readme  
Readme File:
Boundary modification Beta by -=[PfW]=-Skip



This modification change the boundary mode in the ZE.


To install this modification replace the Editor folder in your SWBF2 ModTool Project
(make a backup from the file "gzeditor_boundaries_init.cfg" or from the Editor folder before you replace it).
If you want to use the modificated file for all your projects in the future, replace the old gzeditor_boundaries_init.cfg file under data\Editor\Config\editor\boundary


You are now able to:
- create empty boundarys (in wich you can place the nodes by yourself)
- add/del nodes (add or delete nodes from a boundary path)
- tape measure (this feature is from the original programmers, i only re-enabled it)



contact:

e-mail: marten.mildt at web.de
icq: 299-374-376
xfire: pfwskip


Zero Edit Boundary Modification (BETA) - User Comments  
The following comments are owned by the user that posted them. Star Wars Battlefront Files is not responsible for their content.

Total comments: 17 | Last comment: 07-09-2012 at 05:18

 #1 - 01-29-2008 at 17:48
SilverbladeLeader
From: (That one place in the South.)
Joined: October 6th, 2007
Posts: 219
I don't see why I would need this. If you could explain a little more that would be sweet.confused

 #2 - IF YOU R SMART THEN READ THIS!!! - 01-29-2008 at 18:01
tcraiford
From: (chesapeake)
Joined: December 15th, 2007
Posts: 43
please explain more. by the way, is anyone else having a problem with making a map? every time i make one it says shell.req could not be found. does anyone know how to fix this???confusedfrownfrown /._.

 #3 - Listen... - 01-29-2008 at 18:04
EGG_GUTS
Joined: June 11th, 2006
Posts: 511
It says everything in the Readme

You now can:

You are now able to:
- create empty boundarys (in wich you can place the nodes by yourself)
- add/del nodes (add or delete nodes from a boundary path)
- tape measure (this feature is from the original programmers, i only re-enabled it)

and quite frankly I don't know how to work it either.

 #4 - 01-29-2008 at 18:08
tcraiford
From: (chesapeake)
Joined: December 15th, 2007
Posts: 43
it irks me that i can't make any maps because of the missing shell.req. does anyone know how to fix this problem? and this little file makes zeroediting extremely easier!!!!!!i like it!!!confusedfrownCry

 #5 - Nice Fix & @tcraiford - 01-29-2008 at 19:17
SBFDannBoeing
From:
Joined: September 5th, 2005
Posts: 245
Ill have to check out this fix. i've always been annoyed with boundaries not really working the way i want them to.

@tcraiford

Calm down son. Deep breaths. When does it say "missing shell.req" In the munge? If you select everything in the munge, including shell stuff, then ull get some errors in the munge log about shell, which isnt needed. But it should still work in game.

 #6 - 01-29-2008 at 21:37
Pigger
From: (auckland)
Joined: January 15th, 2008
Posts: 166
i know maps take ages but come on!!! Give us something good thats fun!!btw good file ideasmile

 #7 - 01-29-2008 at 22:48
Pigger
From: (auckland)
Joined: January 15th, 2008
Posts: 166
sorry for double post but my last comment was meant for the auto turrets mod page...soz

 #8 - 01-30-2008 at 19:11
Cerberi_Force
From: (Geelong Vic)
Joined: November 27th, 2006
Posts: 111
When will someone make a patch for Zero Edit to work on vista its killing me here. PLEASE MAKE ONE SOMEONE ANY ONE

 #9 - 04-30-2008 at 13:37
4eggs
Joined: April 30th, 2008
Posts: 96
how do i make a map or find zero editor please tell me!

 #10 - 07-01-2008 at 08:29
4eggs
Joined: April 30th, 2008
Posts: 96
okay i dl the mod tools and the zero editor and i put it in the game data folder but then what do i do what thing do you yous mod tools or zero editor plz tell me i want to make maps and when i go into mod tools and press the clone icon thing it says i need a disc do you need a disc somebody tell me how to do it clearly plz.confusedconfused

 #11 - uhhh - 08-04-2008 at 02:47
pastet2x2
From: (sofia)
Joined: August 4th, 2008
Posts: 255
and where is the old gzeditor_boundaries_init.cfg cause i can't find itfrown

 #12 - help - 08-04-2008 at 02:57
pastet2x2
From: (sofia)
Joined: August 4th, 2008
Posts: 255
have any one problem with the zeroeditor.exe cause here it cannot open.it says cause there is a runtime error
and cause the application has request the runtime error to terminate it in a unusual way.HELP ME PLEASE.

 #13 - 03-30-2011 at 08:26
jelboy2
Joined: March 19th, 2011
Posts: 16
on the original zero editor it always comes up with a run time error saying the aplacation has requested the runtime to terminate it in a unusual way and then it closes can you helpAaargh!!!Aaargh!!!furious:

 #14 - 03-30-2011 at 08:27
jelboy2
Joined: March 19th, 2011
Posts: 16
pastet2x2 that happend to me its so annoying isnt it aaaaaaaaaaarrrrrrrrrrrrrrrrrrrrrgggggggggggggggggggggggghhhhhhhhhhh

 #15 - 04-28-2011 at 14:45
Darth_Xeon_USA
Joined: April 28th, 2011
Posts: 14
Everyone I have a solution!!! Ok you know how it doesnt work well it only works on Windows XP! so head right down stairs and make yourself a map! ( Ive only made 1 so far it called "The Moon" try it its pretty lame but cool.

 #16 - Well... - 07-09-2012 at 05:16
2MuchPie
From: (VA)
Joined: June 21st, 2012
Posts: 34
#15 that didnt help very much. I have the same problem #12 #13 #14!!!!!!
I mungedmy map and it came up in my Instant Action list, but the Zeroediter wont open. Same message as your alls'.

 #17 - 07-09-2012 at 05:18
2MuchPie
From: (VA)
Joined: June 21st, 2012
Posts: 34
Sorry for double post but I thought it might help to know I'm on Windows 7.
Someone please help! I wanna make maps.... frownfrown



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