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Star Wars Battlefront 2 Downloads > Mods:
hex edit (1.0)
Filename: fun.zip


Size:
Version:
Developer:
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Date Added:
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9.67 MB
1.0
yukisuna
1599
02-12-2009
Mods


Average User Rating: 7.1
Number of Votes: 17
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2 Other Files by yukisuna:
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hex edit (1.0) - File Description  


Description:
"Fun!" is a small mod by yukisana. This simple hexedit mod just switches around a few units on a couple maps.

Death Star campaign has been changed so that you see Naboo guards instead of Rebels. You'll also notice the conspicuous absence of the sniper and darktrooper classes, who have been replaced - because they "don't fit on interior maps" - by the pilot and marine, respectively. (Of course I might mention that the pilot is equally nonsensical on a map with no vehicles.)

Hoth has also been edited - instead of changes made to fit some perceived sense of "what fits," this time the changes have been made simply for fun. All the Imperials have been changed to Episode III clones, with the exception of the engineer, which is Episode II, because the Episode III engineer apparently has an ugly face.

You may also see Y-Wings on Hoth in lieu of snowspeeders for the Rebels. Give it a try, if you like.

-Mav



hex edit (1.0) - File Download Options  

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Download from Worldwide Mirror by FileFront Download hex edit!



hex edit (1.0) - Readme  
Readme File:
README!

readme for campaign files.
here, i just made a little hex-edit.
i edited the mission lvl file and the hot1 file.

installation:put mission lvl in the LVL_PC folder
put "hot1" in the LVL_PC "hot" folder.
then launch battlefront.

list of changes:
death star:prison break.
replaced rebels with guards from naboo and temple, thats closer to story.(sorry for my bad english, i'm possibly the onlyest norwegian on filefront).
replaced sniper(empire) with pilot, sniper doesnt fit in with close-combat maps.
replaced dark trooper with marine, the same purpose as sniper-situation.

hoth:just for a funny change.
replaced imperials with ep3 and ep2 republic soldiers/clones.
rifleman:ep3
rocketeer:ep3
sniper:ep3
engineer:ep2(that ep3 skin is so ugly at the face, its really annoying).
officer:none(sorry, couldnt replace with anybody).
darktrooper:ep3 marine(sorry, couldn't replace with jettrooper).
atat:atte
atst(snow):laat gunship.(may not work, cant test).

remember, both maps is changed in conquest too, on hoth, if working, rebels will have ywings instead of snowspeeder, may get difficult to leave hangar.

this is by myself only, have fun!


hex edit (1.0) - User Comments  
The following comments are owned by the user that posted them. Star Wars Battlefront Files is not responsible for their content.

Total comments: 6 | Last comment: 07-10-2011 at 13:07

 #1 - 02-13-2009 at 07:42
41Tommo
From:
Joined: May 16th, 2008
Posts: 453
Erm.....I think its quiet good but i wont dl, but it sounds cool Two Thumbs Up!

 #2 - so-so - 02-13-2009 at 13:27
Nero0909
From:
Joined: February 4th, 2009
Posts: 78
its not a "good" map but its not horible good try

 #3 - ooops - 02-13-2009 at 13:29
Nero0909
From:
Joined: February 4th, 2009
Posts: 78
i meant mod not map lol

 #4 - 10-17-2009 at 07:18
Vader_fist
From: (PA)
Joined: June 21st, 2009
Posts: 45
i like the naboo gaurds alot i think its good i might download.also can someone make a tutorial for hex edits i want to make a mod that changes the rebel side to be more un-uniformed like gungans,wookies,naboo guards,and bothans and some humans like actual rebels instead of armys

 #5 - 02-28-2010 at 10:41
Modder55
From: (New York)
Joined: February 25th, 2010
Posts: 52
How do you hex edit?confused

 #6 - 07-10-2011 at 13:07
Keldabe_Cruiser
From: (Where there's corn.)
Joined: May 10th, 2011
Posts: 423
with a HEX editor, I tried it and my Brain has explodededededededsagk'ddddddddddddddddddddddddddj;sa'....



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