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Star Wars Battlefront 2 Downloads > Maps > Beta Version Maps:
star wars the clone wars lair of grievous (3.8.7)
Filename: log.zip


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28.87 MB
3.8.7
sithlord501
818
08-05-2012
Maps > Beta Version Maps


Average User Rating: 4.7
Number of Votes: 10
Related Files:
Latest 5 Maps > Beta Version Maps:
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3 Other Files by sithlord501:
- Nuke Town (based on call of duty) (1.9)
- Nuke Town (based on call of duty) (1.0)
- Geonosis Droid Factory (3.9)


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star wars the clone wars lair of grievous (3.8.7) - File Description  


Description:
Quick Facts:
-Mustafar/default hybrid
-Conquest only
-GCW/CW

Art: 1/5
Tech: 2/5
Creativity: 3/5
Fun: 2/5

Thoughts:
The author has some neat ideas here, but the execution isn't very good. Lots of improperly-aligned objects, sheer terrain (with accompanying texture stretching), poor AI pathing, and other woes get in the way of what is a neat theme.

-Mav



star wars the clone wars lair of grievous (3.8.7) - Screenshots  
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star wars the clone wars lair of grievous (3.8.7) - File Download Options  

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Download from Worldwide Mirror by FileFront Download star wars the clone wars lair of grievous!



star wars the clone wars lair of grievous (3.8.7) - Readme  
Readme File:
extract and place the folder into the add on folder of your star wars battlefront 2 game


star wars the clone wars lair of grievous (3.8.7) - User Comments  
The following comments are owned by the user that posted them. Star Wars Battlefront Files is not responsible for their content.

Total comments: 6 | Last comment: 08-17-2012 at 06:26

 #1 - @mav - 08-05-2012 at 19:36
sithlord501
Joined: August 20th, 2011
Posts: 7
high ratings, ... thanks mav, getting used to this map stuff. next ones for beauty.

 #2 - @1 - 08-05-2012 at 21:27
Maveritchell (Staff)
From:
Joined: July 14th, 2007
Posts: 1092
Don't be afraid to take some time and/or give it out for beta testing before you submit the map. You put this map out pretty quickly after your last one.

Also, use some lighting and environment changes - it'll make a map a lot better and it takes all of five minutes to implement.

 #3 - 08-06-2012 at 05:54
Drakov
From:
Joined: April 19th, 2010
Posts: 45
I won't spit on it because I'm not a modder, but from the test, and from the pictures, I can see from the 2 author's map that they are just simple or seem unfinished...That's bad, the author has really good ideas for his maps! Just train, put more time in your map, even for details. This is what make a modder a grand modder!

 #4 - thanks for the encouragement - 08-11-2012 at 17:24
sithlord501
Joined: August 20th, 2011
Posts: 7
thanks for the encouragement guys, i'm new to modding especially with this software. any requests? i will do my best

 #5 - Highly Ambitious - 08-12-2012 at 12:03
Glitch25
Joined: March 6th, 2012
Posts: 22
Geonosis Droid Factory, Grevious' Lair, your maps are highly ambitious and really don't resemble what you intended them to be. It's always good to get practice, but it seems that you're just posting these as soon as you have something started. Maps need work, they're not something you can just slap together in a few hours.

 #6 - 08-17-2012 at 06:26
Drakov
From:
Joined: April 19th, 2010
Posts: 45
Glitch said everything wink I think that for the moment, you should keep these two maps and improve these. As he said, a map is not done in a few hours, or a few days. You have to improve your maps. At the beginning, do the biggest (CP's, vehicles etc...). And in the end, improve the details, release a beta or test it yourself to hunt the bugs etc.

But for now, I think you just need practice with this software wink

I tried it also, but I have no imagination to create it, nor the patience to learn to use the software.



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